Showing posts with label mono green. Show all posts
Showing posts with label mono green. Show all posts

Sunday, November 9, 2014

Deck Name: Dastardly Legions. Deck colors: Green. Format: Legacy. Version: 3

This deck used to be called “2nd Mega Mana Ramp.”

Creatures: 19
Liege of the Tangle                              1  Pelakka Wurm
Rampaging Baloths                  4 Sakura-Tribe Scout
Silvos, Rogue Elemental            4 Skyshroud Ranger
Terra Stomper                          1 Walking Atlas

Enchantment: 5
Bow of Nylea                           2 Dense Foliage

Sorcery: 61
Cultivate                         4 Seek The Horizon

Land:  28
19 Forest                           2 Island
3 Mountain                         2 Plains
2 Swamp

Sideboard: 14
Baloth Woodcrusher          1 Bellowing Tanglewurm
Dense Foliage                  4 Forest
Naturalize                       2 Walking Atlas

Comment:  I would like to replace "Liege of the Tangle" and "Pelakka Wurm" with other heavy hitters.
Comment:  I would like to replace "Seek the Horizon" with 4 "Courser of Kruphix"

Sunday, October 20, 2013

Deck Name: 2nd Mono Green. Color: Green. Format: Pauper. Version 3.0 – Mana Ramp w/ Defender

2 Wall of Roots
4 Axebane Guardian (no change)
4 Overgrown Battlement (no change)
3 Wall of Vines
3 Wall of Tanglecord

Thuggish Creatures: 14
4 Thundering Tanadon   I don’t know what I was thinking when I selected this card.  It’s no good.
3 Rootbreaker Wurm  not necessary
2 Oakgnarl Warrior not necessary
2 Timbermaw Larvae
4 Timbermaw Larvae because this is such an awesome common.
3 Stampeding Rhino
4 Yavimaya Wurm
2 Giant Warthog
1 Ulamog’s Crusher

Other Stuff: 7
2 Naturalize
Untamed Might
2 Strider Harness
2 Kodama’s Reach
Having tried this deck, what I discovered was that my opponent quickly caught up on my mana ramp scheme.  Thus, to combat that by getting Axebane Guardian and Overgrown Battlement out of the graveyard:
3 Reclaim
3 Salvage

1 Kodama’s Reach

Saturday, April 27, 2013

2nd Legacy Deck: Mono Green 2.2

This deck is not nearly as competitive as my Legacy Infect deck, but it is still a very good deck.

Creatures
 
2 Khalni Hydra (new in version 2.0)
4 Dungrove Elder*
4 Llanowar Elves*
4 Sylvan Ranger (This card makes my deck as if I had 22 forests)*
4 Timbermaw Larva*
3 Ambush Viper instead of 1 Ambush Viper (1.0 had only 1 of this card)
2 Elvish Herder*
2 Arbor Elf*
1 Joraga Treespeaker*
 

Instants
 
4 Vines of Vastwood*
4 Primal Bellow*
 

Sorcery
 
2 Cultivate* (both Cultivate and Kodama’s reach would work well in a side board)
2 Kodama’s Reach (version 1.0 had 1 Kodama’s Reach)  (Cultivate and Kodama’s Reach make it as is I have more than 18 forests, which is good especially with Sylvan Ranger)

Enchantment

4 Gigantiform*

18 Forests

*Denotes that the card(s) were in version 1.0
 
Side board (newly added to version 2.0, 2.1, 2.2):
 
2 Gigantomancer
4 Deadly Recluse
4 Naturalize
1 Ambush Viper
2 Might of Oaks
2 Bladed Pinions

This deck is a continuation of the following deck:
http://craig-hamilton-mtg.blogspot.com/2013/04/2nd-legacy-deck-mono-green-10.html

Just in case you were wondering how version 1.0 is different from version 2.2; partly it is different because the following cards have been removed:
2 Deadly Recluse** (nixed)
1 Fyndhorn Elder** (nixed)
1 Boreal Druid** (nixed)
1 Naturalize** (nixed)
**Denotes that the card(s) were nixed from version 1.0

Sunday, April 21, 2013

***** Vines of Vastwood - One of the Most Powerful Booster Cards

This card is most likely key or close to being key for many Legacy decks that rely on boosting cards.  Playing mono green, or even a two color infect deck?  Then, this card comes with my highest recommendation.  However, don't play it unless you can kick it.