Showing posts with label Dungrove Elder. Show all posts
Showing posts with label Dungrove Elder. Show all posts

Tuesday, November 4, 2014

Deck Name: Mrs. Pot’s Green Delight. Color: Green. Format: Legacy. Version: 5.0


Creatures: 14
2 Ambush Viper
4 Dungrove Elder
1 Elvish Herder
2 Joraga Treespeaker
2 Khalni Hydra
2 Slippery Bogle
1 Strangleroot Geist

Sorceries: 8
3 Kodama’s Reach
4 Cultivate

Instants: 4
4 Primal Bellow

Enchantments: 11
4 Gigantiform
4 Rancor
3 Blanchwood Armor

Lands: 24
Forests 24

Dungrove Elder, Khalni Hydra, Gigantiform, Rancor, Slippery Bogle, Kodama’s Reach, Cultivate, Elvish Herder, Strangleroot Geist, Ambush Viper, Seek the Horizon, Joraga Treespeaker

Monday, May 5, 2014

Deck Name: Silvos, Rogue Elemental. Color: Green. Format: Commander. Version: 2.0


Please note that this deck essentially has three good choices for Commanders; Ezuri, Renegade Leader, and Omnath, Locus of Mana

Elves: (18)

Arbor Elf
Boreal Druid
Copperhorn Scout
Deranged Hermit
Elvish Archdruid
Elvish Mystic
Elvish Visionary
Ezuri, Renegade Leader
Fyndhorn Elder
Fyndhorn Elves
Gaea’s Herald
Greenweaver Druid
Joraga Treespeaker
Llanowar Elves
Mul Daya Channelers
Priest of Titania
Thornweald Archer
Wren’s Run Packmaster

Other Creatures: (26)

Ambush Viper
Bellowing Tanglewurm
Champion of Lambholt
Cudgel Troll
Deadbridge Goliath
Deadly Recluse
Dungrove Elder
Engulfing Slagwurm
Eternal Witness
Gaea’s Revenge
Khalni Hydra
Kodama of the North Tree
Master of the Wild Hunt
Mitotic Slime
Mwonvuli Beast Tracker
Omnath, Locus of Mana
Palladium Myr
Pelakka Wurm
Primordial Hydra
Rampaging Baloths
Sedge Scorpion
Terra Stomper
Thrun, the Last Troll
Timbermaw Larva
Vigor
Wall of Tanglecord

Instants/Sorceries: (15)

Beast Within
Cultivate
Fog
Gelatinous Genesis
Increasing Savagery
Kodama’s Reach
Naturalize
Not of This World
Primal Bellow
Plummet
Reclaim
Revive
Salvage
Vines of Vastwood
Wing Puncture

Enchantments: (6)

Asceticism
Awakening Zone
Blanchwood Armor
Eldrazi Conscription
Gigantiform
Wild Defiance

Artifacts: (Excluding Artifact Creatures) (4)

Basilisk Collar
Semblance Anvil
Trailblazer’s Boots
Whispersilk Cloak

Land:

30 Forests (same)


Monday, March 24, 2014

Deck Name: Mrs. Pot’s Green Delight. Color: Green. Format: Legacy. Version: 4.0

Cards Ejected from Version 4: 1 Elvish Herder, 2 Arbor Elf, Sylvan Might, 2 Llanowar Elves, 1 Kodama’s Reach

Cards Added from Version 4: 2 Lone Wolf, 2 Slippery Bogle, 1 Gravity Well, Land

Creatures: 18
Ambush Viper
Arbor Elf
4 Dungrove Elder
3 Elvish Herder
Llanowar Elves
2 Lone Wolf
3 Wickerbough Elder
2 Slippery Bogle
Strangleroot Geist

Sorceries: 5
2 Kodama’s Reach
3 Cultivate

Instants: 4
4 Primal Bellow

Enchantments: 12
3 Gigantiform
4 Rancor
4 Blanchwood Armor
1 Gravity Well

Lands: 21
21 Forests

Sideboard:  15
3 Bladed Pinions
Deadly Recluse
Elvish Herder
Gigantiform
2 Forests
2 Naturalize
1 Slippery Bogle
1 Sylvan Might
Viridian Claw
Windstorm
Wing Puncture
My Definition of Deck Versions

I know that I often update my decks, especially as I get new ideas.  This led me to create a version system for my MTG blog.  However, previously I was unsure how I would differentiate between say, Version 7.2 and 7.5, in the tenths digit, as well in the unit’s digit.  And, for example, why should I call one deck Version 5.0 and another deck Version 6.0.
Well after pondering this conundrum I came up with a solution that makes me very happy.  That solution is that each time I switch out 1 card, and put another card in its place, the tenth’s digit will increase one tenth.  However, I will start at 1.0, not 0.0.  And, if I switch more than 10 cards, that will result in a change of a single unit.
For example, if I switched out 1 Unnatural Predation, and put in 1 Primal Frenzy, if the original Version that contained that Unnatural Predation was 7.0, then the version with Primal Frenzy as a replacement for Unnatural Predation would be deemed, “Version 7.1,” and so on, such that if 10 cards in total were changed from 7.0, then that would merit that the deck would merit the distinction of Version 8.0.

Thursday, February 6, 2014

Deck Name: Mrs. Pot’s Green Delight. Color: Green. Format: Legacy. Version: 3.0

A Newer Version Is Available Here: http://anarchy-squared-mtg.blogspot.com/2014/03/deck-name-mrs.html

Creatures: 19
Ambush Viper
4 Elvish Herder
3 Arbor Elf
3 Wickerbough Elder
4 Dungrove Elder
3 Llanowar Elves
Strangleroot Geist

Sorceries: 6
3 Kodama’s Reach
3 Cultivate

Instants: 4
4 Primal Bellow
Sylvan Might

Enchantments: 11
3 Gigantiform
4 Rancor
4 Blanchwood Armor

Lands: 19
19 Forests

Sideboard:
Gigantiform
Gravity Well
Windstorm
3 Sylvan Ranger
Naturalize
3 Deadly Recluse
2 Ambush Viper
3 Slippery Bogle
Version 2.0
Please note: this deck as 61 cards.
Creatures:  34
2 Llanowar Elves
2 Arbor Elf
1 Boreal Druid
4 Axebane Guardian
1 Brawn
1 Deranged Hermit
4 Gigantomancer
1 Liege of the Tangle     
4 Mitotic Slime
4 Overgrown Battlement
1 Seeker of Skybreak
2 Steel Wall
4 Wall of Tanglecord
4 Wall of Vines

Sorceries:  11
4 Gelatinous Genesis (Instead of 1)
3 Green Sun’s Zenith
4 Revive

Land:  13
15 Forests
61 cards total

w/edit record
Creatures:
2 Arbor Elf
4 Axebane Guardian (The Elvish Archdruid of Defenders)
4 Battle Rampart
1 Brawn
4 Gigantomancer
1 Kozilek, Butcher of Truth
1 Liege of the Tangle
2 Llanowar Elves (Newly added)               
1 Lobber Crew
1 Melira, Sylvok Outcast               
4 Mitotic Slime (Instead of 2)
2 Ogre Sentry
4 Overgrown Battlement (The Priest of Titania of Defenders)
1 Seeker of Skybreak (Pump that Mana)
3 Steel Wall (Instead of 2)
Wolfbriar Elemental
4 Wall of Tanglecord (Newly added)
4 Wall of Vines (2 Newly added)

Notes  Some of these may not be the best defenders or the best slammers.  At this point this is just a loosely cobbled together idea for a deck.

Sorcery:
4 Gelatinous Genesis (Instead of 1)
3 Green Sun’s Zenith
4 Revive (Get Axebane Guardian or Overgrown Battlement out of the graveyard)

Land:
1 Eldrazi Temple
15 Forests (Instead of 12)
7 Mountains

My Definition of Deck Versions
I know that I often update my decks, especially as I get new ideas.  This led me to create a version system for my MTG blog.  However, previously I was unsure how I would differentiate between say, Version 7.2 and 7.5, in the tenths digit, as well in the unit’s digit.  And, for example, why should I call one deck Version 5.0 and another deck Version 6.0.
Well after pondering this conundrum I came up with a solution that makes me very happy.  That solution is that each time I switch out 1 card, and put another card in its place, the tenth’s digit will increase one tenth.  However, I will start at 1.0, not 0.0.  And, if I switch more than 10 cards, that will result in a change of a single unit.
For example, if I switched out 1 Unnatural Predation, and put in 1 Primal Frenzy, if the original Version that contained that Unnatural Predation was 7.0, then the version with Primal Frenzy as a replacement for Unnatural Predation would be deemed, “Version 7.1,” and so on, such that if 10 cards in total were changed from 7.0, then that would merit that the deck would merit the distinction of Version 8.0.

My Decks and Their Names – Most Recent Update as of This Blog and Link
 
1.   Mrs. Pot’s Green Delight  http://anarchy-squared-mtg.blogspot.com/2014/02/deck-name-mrs-pots-green-delight-color.html

2.  Redundancy                                 Monday, October 28, 2013 http://www.craig-mtg-magic-the-gathering.blogspot.com/2013/10/deck-name-redundancy-colors-black-and.html

3.  Silvos, Rogue Elemental          Sunday, July 14, 2013 http://www.craig-mtg-magic-the-gathering.blogspot.com/2013/07/updated-silvos-rogue-elemental.html

4.  Sickness                                         Sunday, July 14, 2013 http://www.craig-mtg-magic-the-gathering.blogspot.com/2013/07/1st-legacy-deck-now-titled-sickness.html

5.  Green Pauper                              Sunday, July 14, 2013 http://www.craig-mtg-magic-the-gathering.blogspot.com/2013/07/updated-25-tweaked-green-pauper-infect.html

6.  2nd Mono Green Pauper          Sunday, October 20, 2013 http://www.craig-mtg-magic-the-gathering.blogspot.com/2013/10/2nd-mono-green-pauper-deck-30-mana-ramp.html

7.   Succumb To It                             (NOT YET PUBLISHED)   

8.  Feebleness                                   Friday, October 25, 2013  http://www.craig-mtg-magic-the-gathering.blogspot.com/2013/10/deck-name-feebleness-colors-red-black.html

9.  Pauper: Green + Red*             Sunday, June 24, 2012 http://www.craig-mtg-magic-the-gathering.blogspot.com/2012/06/8th-pauper-deck-green-red-and-colorless.html

10.  X-tras                                            Wednesday, October 23, 2013  http://www.craig-mtg-magic-the-gathering.blogspot.com/2013/10/deck-name-x-tras-deck-colors-green-and.html

11.  Desire 4 Disease*                    Sunday, September 23, 2012 http://www.craig-mtg-magic-the-gathering.blogspot.com/2012/09/green-and-white-pauper-deck-updated.html

12.  Green Legacy                            Saturday, April 27, 2013 http://www.craig-mtg-magic-the-gathering.blogspot.com/2013/04/2nd-legacy-deck-mono-green-10_27.html
*New deck name is not yet posted.



Sunday, April 21, 2013

2nd Legacy Deck: Mono Green Version 1.1

This deck is updated at the following website:
http://craig-hamilton-mtg.blogspot.com/2013/04/2nd-legacy-deck-mono-green-10_27.html
This deck is not nearly as competitive as my Legacy Infect deck, but it is still a very good deck.
Creatures
4 Dungrove Elder
4 Llanowar Elves
4 Sylvan Ranger (This card makes my deck as if I had 22 forests)
4 Timbermaw Larva
2 Deadly Recluse
1 Ambush Viper
2 Elvish Herder
2 Arbor Elf
1 Boreal Druid
1 Joraga Treespeaker
1 Fyndhorn Elder

Instants
4 Vines of Vastwood
4 Primal Bellow
1 Naturalize (this card would also work well with 3 others in a sideboard)

Sorcery
2 Cultivate (both Cultivate and Kodama’s reach would work well in a side board)
1 Kodama’s Reach  (Cultivate and Kodama’s Reach make it as is I have more than 18 forests, which is good especially with Sylvan Ranger)

Enchantment
4 Gigantiform

18 Forests

Sunday, March 3, 2013

**** Dungrove Elder – One Heck of a Bad Ass Card for Just 3 Mana to Cast

If you are playing mono-green, and especially with a few extra mana in your deck this card works wonders. It just keeps getting bigger. It’s one of those cards that if your opponent is smart, then he or she will try to stop it before it multiplies. Stab, hack, slash and kill your opponents while they can’t even get to you because this baby has hexproof. Some cards you might want to consider playing in a deck with Dungrove Elder are Elvish Herder, Cultivate, and Kodama’s Reach.