10 Blue Spells; 2 Creature, 1 Enchantment, 7 Instant/Sorcery
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2 Blighted Agent
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1 Cloak of Mists
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3 Infiltrate
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1 Distortion Strike
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3 Steady Progress
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5 Black Spells; 4 Creature, 1 Enchantment
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3 Plague Stinger
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1 Relic Putrescence
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1 Contagious Nim
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12 Green Spells; 2 Creature, 1 Enchantment, 9 Instant/Sorcery
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2 Mutagenic Growth
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2 Blight Mamba
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3 Monstrify
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3 Might of the Masses
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1 Savage Silhouette
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1 Titanic Growth
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7 Artifact Spells: 5 Creature, 2 Equipment
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4 Ichorclaw Myr
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2 Adventuring Gear
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1 Vector Asp
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28 Lands
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3 Evolving Wilds
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1 Terramorphic Expanse
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10 Forest
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7 Island
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7 Swamp
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existence-squared.blogspot.com Craig Hamilton, Silvos, Rogue Elemental, mono green, Pauper format, Commander format, Eternal Formats, Legacy format, Infect Poison Magic The Gathering MTG Elves mana acceleration unblockable trample landfall flying first strike destroy damage deathtouch regenerate best deals, The Craig Machine, Starcitygames.com tcgplayer.com
Wednesday, May 9, 2012
2nd Pauper Deck w/Blue, Green, Black, and Poison
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Sorry I accidently deleted the following comment by anonymous:
ReplyDeleteThis deck looks awesome! Good job,i bet it must win a lot of games? How well does it usually do because i'm new and considering making something like this. Any tips?
Aww well that's okay. But do you have any advice for a deck like this? Because i'm lost.
DeleteYeah, one card you might want to add to this mix is Invigorate. You can add and additional 4 poison counters in one turn with it. Also, use 4 Terramorphic Expanse, and 4 Evolving Wilds.
DeleteAlso, use 4 Mutagenic Growth.
DeleteAlso, I no longer have this deck. Part of it was stolen.
DeleteMutagenic Growth seems iffy why would you want to pay life for something so minimally effective. And Invigorate.......you give them life!? That seems awful, also i don't see whats so good about those lands seeing as they come into play tapped. Yucky. I guess i just don't get it.
ReplyDeleteWith respect to poison, forget about life totals. It's all about poison. Woopdeedo 3 life, when you nail them with 4 poison counters. Taking 4 poison counters is like doing 8 damage because your opponent is poisoned after taking 10 of them. Doing 8 damage to someone is almost half of their life. If you hit them with one Invigorate, it is as if you delt 40% of the damage you need to deal to win the game!
ReplyDeleteThe same is true with Mutagenic Growth. Woodeedoo you will probably lose 2 life, but think of this as dealing 4 damage, and if you happen to have 2 of them in your hand, cast them both like 8 damage, add an Invigorate to the mix, and they are probably going to be gone and out of the game by turn 3 or turn 4. The key to playing poison is to forget about what your life total is, and to focus on offense dealing poison counters. Also, you might want to have a few blue counter spells in your deck in case you get into trouble.
ReplyDeletehttp://craig-hamilton-mtg.blogspot.com/2012/10/improved-poison-legacy-deck-black-blue.html
ReplyDeleteThis is a far better deck and the majority of cards in it are commons. For example, Rancor is a tremenous card to have in a Poison Pauper deck, and so is Glistener Elf.
Rancor seems okay but why would you want to continue to play it over and over? It just seems like you're dumping a mana into something that really doesn't do much.
ReplyDeleteAny other suggestions? I'm still not sold on the things you told me about.
ReplyDeleteMaybe try this one:
Deletehttp://craig-hamilton-mtg.blogspot.com/2012/12/a-fairly-casual-poison-legacy-deck-that.html