Showing posts with label Legacy. Show all posts
Showing posts with label Legacy. Show all posts

Saturday, November 29, 2014

Deck Name: Michael Jackson, Deck Colors: Black and White, Format: Legacy. Version: 2.

Artifact Creature

Artifact Equipment

Creature: 6

Enchantment: 9

Instant: 6

Planeswalker:

Sorcery: 11

LAND: 23
8 Plains
9 Swamp


Sunday, November 9, 2014

Deck Name: Dastardly Legions. Deck colors: Green. Format: Legacy. Version: 3

This deck used to be called “2nd Mega Mana Ramp.”

Creatures: 19
Liege of the Tangle                              1  Pelakka Wurm
Rampaging Baloths                  4 Sakura-Tribe Scout
Silvos, Rogue Elemental            4 Skyshroud Ranger
Terra Stomper                          1 Walking Atlas

Enchantment: 5
Bow of Nylea                           2 Dense Foliage

Sorcery: 61
Cultivate                         4 Seek The Horizon

Land:  28
19 Forest                           2 Island
3 Mountain                         2 Plains
2 Swamp

Sideboard: 14
Baloth Woodcrusher          1 Bellowing Tanglewurm
Dense Foliage                  4 Forest
Naturalize                       2 Walking Atlas

Comment:  I would like to replace "Liege of the Tangle" and "Pelakka Wurm" with other heavy hitters.
Comment:  I would like to replace "Seek the Horizon" with 4 "Courser of Kruphix"

Sunday, April 6, 2014

Deck Name: Michael Jackson, Deck Colors: Black and White, Format: Legacy, Version 1.0

Artifact Creature
Molten-Tail Masticore

Artifact Equipment
Gorgon Flail

Creature
3 Drainpipe Vermin
Golden Glow Moth
Linvala, Keeper of Silence
2 Transcendent Master

Enchantment
4 Contaminated Ground
2 Journey to Nowhere
Pacifism
Painful Quandary
Personal Sanctuary
Revoke Existence
Spirit Mantle

Instant
1 Doom Blade
2 Go for the Throat
Leave No Trace
Ultimate Price
Unmake

Planeswalker
Elspeth, Knight-Errant
Gideon Jura

Sorcery
Day of Judgment
2 Disentomb
3 Mind Rot
3 Raven’s Crime

LAND
Crypt of Agadeem
Evolving Wilds:  3
Plains:  8
Swamps:  8
Terramorphic Expanse:  3

Sideboard
Bladed Pinions
2 Darksteel Myr
2 Goldenglow Moth
Loyal Sentry
Luminous Wake
Ornithopter
Raven’s Crime
1 Revoke Existence
4 Star Compass
1 Demystify

Percentages (Exclusive of Sideboard):
Percentage Creatures:  8 / 60 = 12%
Percentage Enchantment and Equipment:  ( 11 + 1 ) /60 = 20%
Percentage Instants and Sorceries:  ( 10 + 5 ) / 60 = 27%
Percentage Land:  23 / 60 = 38%

Thursday, November 7, 2013

Deck Name: Mrs. Pot’s Green Delight. Color: Green. Format: Legacy. Version: 2.0

A Newer Version Is Available Here: http://anarchy-squared-mtg.blogspot.com/2014/03/deck-name-mrs.html

Please note: this deck as 61 cards.
Creatures:  37
2 Arbor Elf
4 Axebane Guardian
1 Brawn
1 Dryad Arbor
4 Gigantomancer
1 Liege of the Tangle
2 Llanowar Elves              
4 Mitotic Slime
4 Overgrown Battlement
1 Seeker of Skybreak
3 Steel Wall
4 Wall of Tanglecord
4 Wall of Vines

Sorceries:  11
4 Gelatinous Genesis (Instead of 1)
3 Green Sun’s Zenith
4 Revive

Land:  13
15 Forests
61 cards total

w/edit record
Creatures:
2 Arbor Elf
4 Axebane Guardian (The Elvish Archdruid of Defenders)
4 Battle Rampart
1 Brawn
1 Dryad Arbor (Newly added)
4 Gigantomancer
1 Kozilek, Butcher of Truth
1 Liege of the Tangle
2 Llanowar Elves (Newly added)               
1 Lobber Crew
1 Melira, Sylvok Outcast               
4 Mitotic Slime (Instead of 2)
2 Ogre Sentry
4 Overgrown Battlement (The Priest of Titania of Defenders)
1 Seeker of Skybreak (Pump that Mana)
3 Steel Wall (Instead of 2)
Wolfbriar Elemental
4 Wall of Tanglecord (Newly added)
4 Wall of Vines (2 Newly added)

Notes  Some of these may not be the best defenders or the best slammers.  At this point this is just a loosely cobbled together idea for a deck.

Sorcery:
4 Gelatinous Genesis (Instead of 1)
3 Green Sun’s Zenith
4 Revive (Get Axebane Guardian or Overgrown Battlement out of the graveyard)

Land:
1 Eldrazi Temple
15 Forests (Instead of 12)
7 Mountains

My Definition of Deck Versions
I know that I often update my decks, especially as I get new ideas.  This led me to create a version system for my MTG blog.  However, previously I was unsure how I would differentiate between say, Version 7.2 and 7.5, in the tenths digit, as well in the unit’s digit.  And, for example, why should I call one deck Version 5.0 and another deck Version 6.0.
Well after pondering this conundrum I came up with a solution that makes me very happy.  That solution is that each time I switch out 1 card, and put another card in its place, the tenth’s digit will increase one tenth.  However, I will start at 1.0, not 0.0.  And, if I switch more than 10 cards, that will result in a change of a single unit.
For example, if I switched out 1 Unnatural Predation, and put in 1 Primal Frenzy, if the original Version that contained that Unnatural Predation was 7.0, then the version with Primal Frenzy as a replacement for Unnatural Predation would be deemed, “Version 7.1,” and so on, such that if 10 cards in total were changed from 7.0, then that would merit that the deck would merit the distinction of Version 8.0.

My Decks and Their Names – Most Recent Update Date.
 
1.  Mrs. Pot’s Green Delight             Friday, November 1st 2013
2.  Redundancy                               Monday, October 28, 2013

3.  Silvos, Rogue Elemental              Sunday, July 14, 2013

4.  Sickness                                     Sunday, July 14, 2013

5.  Green Pauper                             Sunday, July 14, 2013

6.  2nd Mono Green Pauper             Sunday, October 20, 2013
7.   Succumb To It                             (NOT YET PUBLISHED)   

8.  Feebleness                                 Friday, October 25, 2013

9.  Pauper: Green + Red*                Sunday, June 24, 2012

10.  X-tras                                     Wednesday, October 23, 2013

11.  Desire 4 Disease*                    Sunday, September 23, 2012

12.  Green Legacy                         Saturday, April 27, 2013
*New deck name is not yet posted.




Sunday, July 14, 2013

1st Legacy Deck, Now Titled “Sickness” - Infect/Poison Version 6.0

This deck has 64 cards, and no sideboard.  I understand that some may find that distressing, but I think it is for the best.  This deck now has some kill cards because sometimes that is what is needed.  Really, I was just getting too many pump spells in my hand.  It was overkill.

Creatures: 12

Black
4 Plague Stinger
Blue
4 Blighted Agent
Green
4 Glistener Elf

Instants: 23
Green: 17
3 Groundswell
4 Invigorate
3 Mutagenic Growth
4 Commune With Nature
3 Unnatural Predation
Black: 6
2 Doom Blade
3 Go for the Throat
1 Ultimate Price

Sorceries: 3
Green
3 Might of Old Krosa

Enchantments: 4
Green
4 Rancor

Lands: 22
2 Verdant Catacombs
4 Breeding Pool
2 Watery Grave
3 Darkslick Shores
4 Inkmoth Nexus
2 Gilt-Leaf Palace
4  Forest

1 Pendelhaven

Monday, April 29, 2013

***** Khalni Hydra - If you have plenty of small creatures, then cast this card and slam your opponent

For every green creature you have, this card costs 1 mana less to cast.  I play this in my 2nd Legacy mono green deck.  It works great with small mana boosters like Llanowar Elves, where you can use that card to subtract 2 from this cards cost.  This card is slamming, and I think it will work best in your deck if you are able to play it for less than 6 mana, ideally 4 or 5 mana if you got your game on early and are closing in on a win.

Sunday, April 21, 2013

***** Vines of Vastwood - One of the Most Powerful Booster Cards

This card is most likely key or close to being key for many Legacy decks that rely on boosting cards.  Playing mono green, or even a two color infect deck?  Then, this card comes with my highest recommendation.  However, don't play it unless you can kick it.

2nd Legacy Deck: Mono Green Version 1.1

This deck is updated at the following website:
http://craig-hamilton-mtg.blogspot.com/2013/04/2nd-legacy-deck-mono-green-10_27.html
This deck is not nearly as competitive as my Legacy Infect deck, but it is still a very good deck.
Creatures
4 Dungrove Elder
4 Llanowar Elves
4 Sylvan Ranger (This card makes my deck as if I had 22 forests)
4 Timbermaw Larva
2 Deadly Recluse
1 Ambush Viper
2 Elvish Herder
2 Arbor Elf
1 Boreal Druid
1 Joraga Treespeaker
1 Fyndhorn Elder

Instants
4 Vines of Vastwood
4 Primal Bellow
1 Naturalize (this card would also work well with 3 others in a sideboard)

Sorcery
2 Cultivate (both Cultivate and Kodama’s reach would work well in a side board)
1 Kodama’s Reach  (Cultivate and Kodama’s Reach make it as is I have more than 18 forests, which is good especially with Sylvan Ranger)

Enchantment
4 Gigantiform

18 Forests

Tuesday, February 5, 2013

***** Rancor - This Card Is Good Enough Even For Legacy Format

= Durability:3.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:5.0 out of 5 stars

This review is from: Magic: the Gathering - Rancor (185) - Magic 2013
I just bought 4 of these for my pauper deck. This card is so good that I hope it doesn't get banned in Pauper format. I also use this card in my Legacy Infect deck, where I run 4 of them. That this card comes back to your hand makes it indisposable. Trample is better than making a creature have flying. Trample enchantments are usually awesome, and that is especially the case with Rancor.

Saturday, January 19, 2013

***** Glistener Elf - Essential for My Poison Legacy Deck.



5.0 out of 5 stars Essential for My Poison Legacy Deck.
This review is from: Magic: the Gathering - Glistener Elf - New Phyrexia
The main reason why I love this card is that I can play it on turn one. That means by turn 2 or turn 3 I am thinking about taking my opponent out of the game. I don't recommend a 2nd turn kill because it puts all of your might into one blast, and if that is countered by your 3rd or 4th turn your attack may not be sufficient to win the game. However, if you want to clean up your opponent quick, which is the best idea in Legacy, this card is essential.

Friday, October 12, 2012

1st Legacy Deck Version 1.1 – Win In 3 to 5 Turns

This blog is out of date.  Here are the updates from newest to oldest:
http://craig-hamilton-mtg.blogspot.com/2013/05/1st-legacy-deck-infectpoison-version-50.html
http://craig-hamilton-mtg.blogspot.com/2013/02/a-fairly-casual-poison-legacy-deck-30.html
http://craig-hamilton-mtg.blogspot.com/2012/10/improved-poison-legacy-deck-black-blue.html
http://craig-hamilton-mtg.blogspot.com/2012/12/a-fairly-casual-poison-legacy-deck-that.html


Land: 24
4 Forest
2 Island
2 Swamp
4 Evolving Wilds (Sacrifice and search for a basic land)
4 Terramorphic Expanse (Sacrifice and search for a basic land)
2 Gilt-Leaf Palace (Black and Green)
Seaside Citadel (Green, Blue and White)
Salt Marsh (Blue and black)
2 Jwar Isle Refuge (Blue and black)
1 Arcane Sanctum (Blue and black {white})
1 Dark Slick Shores (Blue and black)

Instants and Sorcery: 22*
4 Mutagenic Growth
3 Groundswell
2 Titanic Growth
1 Monstrous Growth
3 Giant Growth
1 Might of Oaks
4 Distortion Strike
4 Commune With Nature
*The essential goal is to boost creatures

Artifacts: 1
Strider Harness

Enchantments
2 Tricks of the Trade


Creatures: 12**
4 Plague Stingers
4 Blighted Agent
1 Hand of Praetors
1 Corpse Cur
1 Putrefax
1 Blight Mamba
**Because of “Commune With Nature,” it is as if this deck has 16 or more creatures though it actually only has 12.

This blog is out of date.