I have heard it through the grapevine that green is soon to
become the only color that uses mana acceleration. Thus, this might be a card that you want to
hold onto, especially as time progresses, and cards like this are no longer
possible to be played in say Extended format.
Usually, I don’t like artifacts, but this one of the Myr series is
particularly a good one although the same could not be said of the similar card
Copper Myr for the reason that there are better green mana accelerators than
colorless or the other colors. Thus, if
you are playing a multicolor deck without green or a monocolor deck with only
white, this makes for a great card.
However, I will say this, Gold Myr probably won’t cause you to win by
turn 4, such that its primary use would probably be in Commander format where
it is practically impossible to an opponent out by turn 3. I will admit that I don’t think metal craft
is a great ability, and as far as artifact creatures go, Myr tend not to be
exceptionally good, so far as I know.
However, the primary advantage to this card in a multicolor deck is that
it is colorless to cast. And, thus,
while I think 1 mana for a card that accelerates a single mana as an ability is
a great deal for a colored card, for a
colorless card, even at the cost of 2 mana, as a mana accelerator, this
one is pretty good. However, this card
may lose a star if white or colorless continues to have mana acceleration.
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