Monday, April 23, 2012

Prey’s Vengeance ** A good card for combos.


+2/+2 is not really enough power to do significant damage to an opponent.  This card is good to combine with other cards that boost power and toughness.  Because it has rebound, really what you get is +4/+4, which is enough to do some damage, but if you combine it with something else, you can inexpensively give someone a huge wallop.  The greatest problem with this card is that it takes more than one turn up.  That is, some cards can give +4/+4 on a single turn, rather than spreading it over 2 turns.  Thus, the two turn factor means your opponent has an extra turn to give you a wallop.

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